PlayStation Vita: Design and Weight
The device features a "super oval"-shape similar to the design of the original PlayStation Portable, with a 5-inch (130 mm) OLED capacitive touchscreen in the center of the device. The device features two analog sticks (unlike the PSP which features only a single analog "nub"), a D-pad, a set of standard PlayStation face buttons (Triangle, Circle, Cross and Square), two shoulder buttons (L and R), a PlayStation button and Start and Select buttons.
We were expecting much more of a heavy, bulky feel-like we first experienced with the original PSP back in 2005. Surprisingly, despite the PS Vita’s large 5-inch OLED screen, the device is extremely light. We left our first-gen PSP back at home, but we can say, we felt a considerable difference in weight. We’ve concluded that the lack of an optical drive (UMD) could have significantly decreased the weight.
What is clear is that the structural bulk allows Sony to make a hand-held that is truly comfortable to hold. No smartphone control compromises, no utilitarian square edges - this is an ergonomic star. Sony's taken stock of the PSP's many flaws and fixed them - the horrible bevelled analogue disc has been replaced by quite incredible dual analogue sticks that are responsive and a joy to use, the harsh lines of the unit rounded to fit nicely in your hand, the PS buttons smaller and less clunky. Uncharted: Golden Abyss plays as close to the PS3 original as you could wish to hope for, long-distance gunning against multiple enemies from behind cover very effectively translated due to the combination of the impressive screen resolution and the tactile joysticks. Call of Duty and FIFA are going to play like a dream.
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