NGP: Sony shows video of augmented reality technology

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@ May 20, 2011

NGP: Sony shows video of augmented reality technology Sony no stranger to innovation and able to create an experience that changes the way we think about games. At this year’s Game Developers Conference , Sony showed off demos of augmented reality (AR) on NGP device. NGP builds on Sony experience with augmented reality over the years with PlayStation 2/EyeToy, PSP, and PS3/PlayStation Move. With front and rear cameras that combine real-time images of you and your environment, a brilliant 5-inch multi-touch OLED screen and rear multi-touch pad, internal motion sensors, and dual analog sticks, NGP offers new ways to interact with AR games.

Now, Sony published a video of the SmartARTechnology, augmented reality behind the capabilities of the NGP is. As can be seen in the video, the technique can involve ordinary objects in the game. It Is new, however, that it is not only AR-specific markers must set so that the objects are recognized:

Sony NGP AR System

To create real-life markers, you do not need a proprietary marker. For example, motion tracking technology used in movies requires blue or green markers, and Nintendo 3DS have been programmed to accept a particular card - without this card, you will not be able to have AR now. Sony is taking a giant step forward by using the markerless system. This technology can be used as a natural marker because it uses any flat object or surface in its environment as a real-time marker. The video shows object recognition and tracking that allows the device to be used on any flat surface. This will be available on the NGP and could very likely revolutionize virtual gaming.

The AR technology mainly uses “active camera” mechanics. Passive cameras are also used to take photos of the environment to map the game. One possible feature would be a replay of the real-time environment, which is highly likely considering the significant storage and processing power on the NGP.

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