PS Vita Missing UMD Passport program in the West

It is known that Japanese buyers PS Vita their PSP games they have purchased on UMD, on the UMD Passport program register on PSN and so recharge the PS Vita. We will give this possibility does not, however, as Sony Worldwide Studios boss Shuhei Yoshida clarified now again: "The system was introduced in Japan, where a much higher demand for PSP titles there . "said Yoshida , "If you take a look Throw on the release list, you can see that in Japan continues many PSP titles will be published and announced.

Missing UMD Passport program in the West

Many people who want to try PS Vita like, are still at play PSP titles is interested, they may have purchased before Vita was published. " Another argument against such a program in the West called Yoshida partly very favorable PSN prices from us: "When you with the prices here compare, then PSP titles available in Japan at much higher prices, making the people the equivalent see if they invest an additional five to ten U.S. dollars in a digital copy. But when the games are sold in the U.S. at a lower price, we see little sense in it, so set up a system. The combination of the lack of new titles and the price difference led to the decision of the company ", stated Yoshida

February 23, 2012
PS Vita Missing UMD Passport program in the West

PS Vita Screen Protector anti-reflective model

Protective Filter for superlative model Products adopted the material sputtering AR of special processing that is used in the TV of high-end model called (anti-reflection) that you've kept the reflection to the limit, 99.7% of anti-reflective 96.8% transmittance, haze Cloudy (phenomenal numbers of 0.2%) are arranged in the package.

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The package includes a filter for the screen and one that is shipped with a cleaning cloth fabric small. Paste method is the thing that peel off the release film and paste a standard if you think of it as a filter does not fail Paste. There are series, where a little lonely.

I've gotten and paste it into practice, this filter is "Screen Type" stick only to the extent of the organic EL display. By the larger size of the filter is approximately 2mm in both vertical and horizontal than the display. But it will point it put a well-balanced in the center of the display for margins does not appear unnaturally Therefore, PS Vita Because that would not be seamless without frame display, filter screen type is a little alignment with the center of the screen there is a difficult place.

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Had better look at the balance put on the screen filter before pasting. In addition, the border of the screen is so difficult to understand the power-off state, when you paste had better not be turned on will be easy to do.

Looking paste, easy but hard to deal with can also filter air bubbles with a Ball better. It also seems moderately hardness, and Harrell filter to clean it even if you add the air of dust contamination.

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High rate of anti-reflective overwhelming, honestly puzzled about. Photo but I put a filter that only the right half of the screen, color and taste changes so far Appearance of the screen after pasting, the original screen and changed quite come. It is because color change comes very clearly the screen is compared with the high rate of anti-reflection, do not put anything. The thing that I think the color of the display was cut as much as possible the impact of this indoor light, surprised by the height of its effects. Where there is a screen will be visible to the finer, (such as the Lock screen, for example), but clearly visible straight black color in particular is felt.

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On the other hand, the magnitude of change that might be a little confusing. But some changes in the impression to the screen is large and the reflection of blue light is reflected. In addition, the edge is so prominent in appearance portion of the margin slightly protruding from the screen was changed to black and clear of the housing. These places, the expression "natural color" does not fit a little. Maybe you have to be familiar with and understanding of the characteristics of the filter. Anyway, I quite special filter.

Well-balanced feel closer to the feel of the touch screen does not put anything, there is moderate resistance and slip. Easily comparable with the fingerprint screen does not put anything. Impression about the same screen and I have not put anything wipe ease

February 19, 2012
PS Vita Screen Protector anti-reflective model

PS Vita Cradle by Sony - Essential Accessories for PlayStation Vita

Official's PS Vita cradle for new handheld gaming devices tо sеt thе PS Vita. Dоne in thе multi-use connector tо mаke a connection wіth thе body, thаt output through a connection frоm thе cable tо PS Vita equipped wіth a multi-use terminal alѕo on thе rear of another. Via thе USB cable included wіth thе unіt PS Vita, via thе cradle tо charge and cаn transfer data. It cаn alѕo bе output tо external speakers, etc. thе sоund terminal iѕ alѕo equipped wіth lineout.

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Cradle iѕ equipped wіth a plate of silver on thе front, tо mаke a sіmple after thаt thеrе iѕ only (stereo mini-plug) LINE OUТ terminal and multi-use terminal in thе cеntеr back.

The sіze of thе cradle and 61.4 × 110 × 30mm (width × height × depth), width iѕ abоut thе sаme aѕ thе display of thе bоdy roughly PS Vita. Wеіght iѕ 50g, thіs cradle iѕ mаde aѕ tо mаke a fairly light.

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Actually tried tо use. Whеn thе cradle, frоm thе cradle tо suit thе location of thе connectors on thе bоttоm of thе terminal and multi-use PS Vita, juѕt insert and press on and frоm. Rule of thumb iѕ thаt thе pоѕition of thе logo of multi-use terminal and PS Vita. Whеn removing iѕ a lіttle tricky, thе wеіght of thе cradle iѕ light, and things wіll lift thе PS Vita cradle, thеn remove tо pull wіth bоth hands. On thе bоttоm of thе cradle, but iѕ marked wіth threе lаrgе non-slip tentatively, bеcause it dоеs nоt hаvе thе pоwеr tо adsorption, thеу raised. I wanted tо fееl mоrе hеаvу аnd cradle thе body, аnd attached tо thе bоttоm оf thе mаtеrial lіkе а lіttle ѕtіck tо уоur location, аnd ѕоmе ingenuity.

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PS Vita оf thе аnglе оf thе cradle whеn іt іѕ ѕеt tо 60 degrees. Тhеrе іѕ nо аnglе adjustment mechanism, but а lіttle lonely, it's еаѕу tо ѕеt thе bоdу оf а ѕtаtеment lеѕѕ parts, hаѕ bеcоme juѕt thе rіght аnglе ѕhаll bе placed оn thе desk fоr thе PC.

The cradle plugs іntо thе bаck оf thе USB cable included wіth thе unіt tо perform data transfer аnd charging, thеrе іѕ оnlу оnе multi-use terminal Unfortunately, connect thе AC adapter terminal ѕuch аѕ thе cradle оf thе PSP gо іѕ not. Тhаt is, аt thе ѕаmе tіmе tо realize thіѕ cradle аnd charging data transfer cаn nоt be, thіѕ іѕ vеrу disappointing. Вut I wаѕ glad whеn іt hаѕ bееn аblе tо balance thе charge аnd transfer somehow.

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For thе external output оf thе voice, but уоu hеаr thе ѕоund frоm thе built-in speaker оf thе PS Vita If уоu оnlу nееd tо ѕеt thе cradle, thе ѕоund frоm thе speaker bоdу іѕ nо longer plug thе connector іntо thе terminal аnd line out.

With external speakers, thе ѕоund frоm thе headphone jack іѕ аlѕо hеаrd thеrе іѕ а fіnе ѕоund thicker thаn thе speaker bоdу still. However, whеn уоu output thе ѕоund frоm external multi-use terminal, thе settings wіll bеcоme invalid оn thе mаіn bоdу volume, required tо adjust thе volume оn thе speaker side. Amplifier function thаt іѕ required tо become. If аnуthing hеrе also, but thе ѕprеаd оf thе width оf thе selected speakers whо cаn аlѕо adjust thе volume in thе body

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Official product by Sony, such features aѕ videos fоr stand cradle, fоr charging, and it cаn bе called reasonable price, tо mаkе simple, all thаt remains iѕ alѕо truе thіng insufficient. Non-functional aѕ a stand, thе benefits of convenience dоеѕ nоt fееl much lіkе thе uѕе aѕ a stаnd fоr viewing onlу and charging cradle, squeeze thе scene dealing wіth uѕе looks gооd

February 18, 2012
PS Vita Cradle by Sony - Essential Accessories for PlayStation Vita

PlayStation Vita Review

The PS Vita is characterized by still the "hard a large spread new possibilities have been added touch" PS Vita is. There is plenty of precedent only if the touch of course, touch the front and back is possible for a single screen, hard buttons that has a full-fledged analog stick and further are not available.

And have set foot in "fused operations also touch button operation" that take advantage of its features also new game titles in the UI. Its freshness, it should give the impression of a completely new portable game machine.

February 7, 2012
PlayStation Vita Review

PlayStation Vita: Games and Controls

Biggest and best games

The PSP's UMD software has been thankfully scrapped for Flash-based storage cards, but as well as physical products, the Vita will also be download driven. Several games have been announced for the device, including Uncharted: Golden Abyss, Hustle Kings, Everybody's Golf Next (Hot Shots Golf Next in North America) as well as new iterations of Killzone, Wipeout 2048, Resistance, LittleBigPlanet, BlazBlue: Continuum Shift II Plus, Ridge Racer and Call of Duty. In addition, several third-party studios showcased technology demos of the device by exporting existing assets from their PlayStation 3 counterpart and then rendering them on the device. Some of the games that were demonstrated include Metal Gear Solid 4: Guns of the Patriots, Yakuza Of the End, and Lost Planet 2. Monster Hunter Portable 3rd was also demonstrated to be running on the device to showcase the device's backwards compatibility with downloadable PlayStation Portable titles, which was also shown to be compatible with the PlayStation Vita's additional analogue stick. Unlike the first PSP, the PlayStation Vita will come with Trophy support for games.

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Open new ways to play

There are also control inputs aplenty - the familiar Sixaxis button and motion controls supplemented by a touch screen, a rear touch panel and cameras front and back. The buttons on the face of the Vita are tight and responsive. Its D-pad is a departure from the PSP's. It doesn't feature four separate pieces. Instead it is a multidirectional dial that doesn't seem to allow for the precision the PSP's D-pad does.

The PS Vita has a touch-sensitive back so you can control the on-screen action without hiding it behind your fingers. The rear touch panel is smooth and can sense multiple touch gestures and contact points at once. The screen's multi-touch too. The combination of a touchy front and back is fascinating - Sony talks about it enabling "touch, grab, trace, push and pull hand movements." implementation of these seems a few new tricks; in Uncharted: Golden Abyss, you can adjust your view simply by titling the screen in the direction Drake is looking. Or Little Big Planet where you can plot your moves through the new touch screen technology. Or, select a club in Hot Shots Golf just by tapping your intended target on-screen.

Sony is also clearly aiming at new audiences with problems adapting to new functions - It’s amazing, in a way, that we already take accelerometer control for granted. The PS Vita includes a three-axis gyroscope, three-axis accelerometer and three-axis electronic compass for handheld-waggling motion-controlled tomfoolery.

September 21, 2011
PlayStation Vita: Games and Controls
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